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dark steve



Posts: 3002

PostPosted: Fri Jul 28, 2006 9:15 am    Post subject:

The breaker pro is pretty nice.
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dessgeega



Posts: 3317

PostPosted: Fri Jul 28, 2006 5:09 pm    Post subject:

yes, i do mean a psone! and mine does have a parallel i/o.

what's a breaker pro? and can i get around region protection while playing burned games?
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dessgeega



Posts: 3317

PostPosted: Fri Jul 28, 2006 5:30 pm    Post subject:

aha! how does the spring work? it doesn't say on the site. and this will allow me to play burned discs?
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Takashi



Posts: 820

PostPosted: Fri Jul 28, 2006 5:46 pm    Post subject:

Like this. And it will let you play most burned stuff, provided it's not a funky copy of Spyro: Year of the Dragon or one or another game with wacky protection scheme that wasn't cracked properly, meaning most stuff on the internet right now works.
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tacotaskforce



Posts: 571

PostPosted: Fri Jul 28, 2006 6:00 pm    Post subject:

FortNinety wrote:
The thing is, the Mega CD doesn't snap on too well, and I can't even fit the 32X at all. Is the Mega Drive in the set and the Genesis from the book made from the same mold/the same thing? Or do I need to get the default Mega Drive replica?


It looks like it's the same mold to me, but they might have been sloppier with making those then they were for the ones in the capsule release. The 32X and megaCD both fit together great with the megadrive. The megaCD doesn't "snap" in (the megadrive just sits on top of it) but the 32X does.
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FortNinety



Posts: 4591

PostPosted: Mon Jul 31, 2006 6:03 am    Post subject:

Hmmm.... thanks tacotaskforce. Maybe if I just force the 32X in, it might work, but I don't feel like potentially damaging it.
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Amsterdamn



Posts: 180

PostPosted: Wed Aug 02, 2006 2:26 pm    Post subject:

Oh man does this question need a quick answer:

So I bought a Laptop the other day for like 500 bucks. I was basically looking for a glorified typewriter that can play all those glorius games I missed like Planescape Torment and the Fallout series, and that is pretty much what I got. My question then is thus:

Would it be worth my time to upgrade the RAM from 512 to 1gig? The thing comes with your basic crappy parts: 128 video card, 80g harddrive, 1.86ghz processor. Would purchasing the RAM be worth a wooden nickel, or would I see relatively no difference because the rest of the computer is made up of crud components? I'm basically looking for faster application running because I'm taking it with me next year for my study abroad extravaganza in Japan, meaning I won't really be playing any games on it.

Also, I would get the 512 chip for like 40 bucks. Worth my time?
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EU03



Posts: 164

PostPosted: Wed Aug 02, 2006 3:07 pm    Post subject:

I guess it would be safe to go with it. My computer is slightly better than that laptop with 512 RAM, and it runs like crap and tends to hang a lot.

My question:
Where is the cheapest and safest place to get a fliptop mod/swapdisc combo for my v4 PS2?
Also, I unexpectedly got 200 extra bucks and have no intention to buy anything in the immediate future other than Dead Rising and the IIDX 13 OST, which I already have covered.
WHAT DO I DO WITH IT? (I was thinking Rumble Roses XX, still)
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Crazy Bacon Lips



Posts: 783

PostPosted: Wed Aug 02, 2006 10:27 pm    Post subject:

modchipstore.com, and it only took 2 days. I think that Play-Asia's Summer Sale is going on now, so you can pick up some nice stuff too. I think that the latest discs might actually be the same price as some of the older modchips, so you might want to look into those instead.
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Crazy Bacon Lips



Posts: 783

PostPosted: Wed Aug 02, 2006 11:30 pm    Post subject:

Neo-Geo AES with Phantom-1 Converter to save dollars. Good idea or GREAT idea?
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EU03



Posts: 164

PostPosted: Thu Aug 03, 2006 2:17 pm    Post subject:

modchipstore doesn't have fliptops for the older PS2s, ugh.
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Deets



Posts: 605

PostPosted: Thu Aug 03, 2006 2:38 pm    Post subject:

ps2fliptop.net

The site is ugly as sin and looks like the kind of place you would never want to order something from ever, but they're definitely reputable and ship really quickly.
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EU03



Posts: 164

PostPosted: Thu Aug 03, 2006 2:39 pm    Post subject:

Deets wrote:
ps2fliptop.net

The site is ugly as sin and looks like the kind of place you would never want to order something from ever, but they're definitely reputable and ship really quickly.
Thanks, the site layout made me really uncomfortable, though.
I was about to shop at ps2cover, but I heard awful things about them.
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mechanori



Posts: 623

PostPosted: Sun Aug 06, 2006 10:05 pm    Post subject:

How long is the first Silent Hill?

Because it's freaking me THE FUCK out and I want to know how much longer my suffering will be.
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Crazy Bacon Lips



Posts: 783

PostPosted: Sun Aug 06, 2006 11:14 pm    Post subject:

Well, where are you? Past the school and the hospital?
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Rud13



Posts: 3277

PostPosted: Sun Aug 06, 2006 11:49 pm    Post subject:

Deets wrote:
ps2fliptop.net

The site is ugly as sin and looks like the kind of place you would never want to order something from ever, but they're definitely reputable and ship really quickly.


someone confirm this for me. Is the Fliptop + Swapmagic method 100% successful?
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dark steve



Posts: 3002

PostPosted: Sun Aug 06, 2006 11:51 pm    Post subject:

Pretty much.
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Wilkes



Posts: 1603

PostPosted: Sun Aug 06, 2006 11:53 pm    Post subject:

^pirate
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Rud13



Posts: 3277

PostPosted: Sun Aug 06, 2006 11:54 pm    Post subject:

I'll add 100% successful FOR IMPORTS. If so, it's going to save me money on a new PStwo.
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dark steve



Posts: 3002

PostPosted: Sun Aug 06, 2006 11:57 pm    Post subject:

It runs all three of my legitimate japanese games. And other stuff.
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mechanori



Posts: 623

PostPosted: Mon Aug 07, 2006 11:04 am    Post subject:

Crazy Bacon Lips wrote:
Well, where are you? Past the school and the hospital?


Past the school, just went to the church.
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Crazy Bacon Lips



Posts: 783

PostPosted: Mon Aug 07, 2006 1:06 pm    Post subject:

You've got a ways to go. I mean, the game itself isn't LONG, but you're nowhere near the end. It's worth it, though. Also, remember something about blood packets. They're useful if you want the good ending. I think. Something like that. You'll figure out when you need them.
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Nana Komatsu



Posts: 697

PostPosted: Mon Aug 07, 2006 3:44 pm    Post subject:

Since I don't feel like creating a new thread for an older game, I'll ask here:

I played the hell out of Dragon Force when it first came out in the US. I beat the game with every single general and then with Reinhart and Goldark and played through a couple more times just because I liked it so much.

I knew there was a Sega Ages version for PS2, but I didn't realize it was a remake and not a straight port. The Play-asia listing says there are extra characters and stuff, and though I don't speak/read Japanese I am positive I could figure it out since I've spent so much time with the game.

Has anyone played the Sega Ages remake of Dragon Force? Is it any good?
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username



Posts: 186

PostPosted: Mon Aug 07, 2006 10:35 pm    Post subject:

Does Wario Ware Twisted work on the DS, or does the cartridge slot being on the bottom of the system mess up the game's sensor thing?
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Rud13



Posts: 3277

PostPosted: Mon Aug 07, 2006 10:40 pm    Post subject:

I assume there's a prompt at the beginning. Since the GBA and the SP cartridges are positioned differently.
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EU03



Posts: 164

PostPosted: Mon Aug 07, 2006 10:46 pm    Post subject:

username wrote:
Does Wario Ware Twisted work on the DS, or does the cartridge slot being on the bottom of the system mess up the game's sensor thing?
There's no prompt or anything. It works fine on any GBA or DS.
The cart automatically recalibrates itself before starting the game (if it can't calibrate, then the game won't start). So no worries.
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username



Posts: 186

PostPosted: Tue Aug 08, 2006 12:45 am    Post subject:

Awesome. Thanks guys.
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Cycle



Posts: 1574

PostPosted: Tue Aug 08, 2006 1:22 am    Post subject:

Does anyone actually still actively play mario kart DS online apart from me?
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Toto



Posts: 498

PostPosted: Tue Aug 08, 2006 3:23 am    Post subject:

About a million snakers, Cycle. At least, snaking frustrates me so much I can't play online.
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Cycle



Posts: 1574

PostPosted: Tue Aug 08, 2006 7:09 am    Post subject:

Yeah that shit is annoying. I can kinda pull it off myself now (but not as good as some of the masters) but I just don't find it terribly fun.

What is your friend code! I actually meant people here.
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SJ



Posts: 414

PostPosted: Tue Aug 08, 2006 7:29 am    Post subject:

EDIT: pointless post 'cause I didn't see a question had already been answered
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luvcraft



Posts: 693

PostPosted: Tue Aug 08, 2006 7:43 am    Post subject:

username wrote:
Does Wario Ware Twisted work on the DS, or does the cartridge slot being on the bottom of the system mess up the game's sensor thing?


Since it works fine on the SP and Micro, which also have the cartridge slot on the bottom, I'm sure it'll work on the DS. There's probably an option in the game (and in Yoshi Topsy Turvy) to specify if the cart is in the top or the bottom.

On the other hand, Kirby Tilt 'n' Tumble (Gameboy Color game with motion sensor) does NOT work correctly on the SP. (and, of course, no GB(C) games work on the Micro or DS)
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Szczepaniak



Posts: 815

PostPosted: Tue Aug 08, 2006 9:55 am    Post subject:

What is the name of the classical piece of music that plays in "Field Combat" on the NES/Famicom?
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luvcraft



Posts: 693

PostPosted: Tue Aug 08, 2006 10:22 am    Post subject:

Szczepaniak wrote:
What is the name of the classical piece of music that plays in "Field Combat" on the NES/Famicom?

Ride of the Valkyries by Wagner.

http://www.cbc.ca/thering/mp3/ride_of_the_valkyries.mp3

It scares the shit out of the slopes.
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djtiesto



Posts: 170

PostPosted: Tue Aug 08, 2006 1:01 pm    Post subject:

Whatever happened to the following companies?

Technosoft
Laser Soft
Telenet
RIOT
Seismic
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LegatoB



Posts: 1546

PostPosted: Tue Aug 08, 2006 1:09 pm    Post subject:

djtiesto wrote:
Whatever happened to the following companies?

Telenet

They've been busy whoring out their old franchises (link not safe for work).
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zak



Posts: 42

PostPosted: Tue Aug 08, 2006 1:24 pm    Post subject:

djtiesto wrote:
Technosoft

Well according to wikipedia "In 2001 the company was purchased by pachinko maker Twenty-one Company and was folded into its R&D division, ceasing to exist."
I had no ideea what a pachinko was until now.
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rye



Posts: 201

PostPosted: Tue Aug 08, 2006 2:01 pm    Post subject:

Toto wrote:
About a million snakers, Cycle. At least, snaking frustrates me so much I can't play online.


ugh, so true. i think it's ONLY snakers now, they take everyone's fun away. i feel bad for the poor kids who are just getting this game...
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luvcraft



Posts: 693

PostPosted: Tue Aug 08, 2006 2:07 pm    Post subject:

Daddy, what's "snaking"?
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rye



Posts: 201

PostPosted: Tue Aug 08, 2006 2:29 pm    Post subject:

well son, http://en.wikipedia.org/wiki/MarioKart_DS#Snaking
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Kazu



Posts: 894

PostPosted: Tue Aug 08, 2006 2:29 pm    Post subject:

so .... did all the F-Zero GX snakers switch to mariokart DS?
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luvcraft



Posts: 693

PostPosted: Tue Aug 08, 2006 2:41 pm    Post subject:



aha... wacky. Thanks.
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NeoZeedeater



Posts: 27

PostPosted: Tue Aug 08, 2006 4:48 pm    Post subject:

djtiesto wrote:
Whatever happened to the following companies?

Technosoft
Laser Soft
Telenet
RIOT
Seismic

I think Laser Soft and RIOT were just labels Telenet had. They just stopped using them.

I wonder about Seismic. They seemed to be a pretty short-lived publisher.
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j_factor



Posts: 272

PostPosted: Tue Aug 08, 2006 10:07 pm    Post subject:

Continuing djtiesto's inquiry, whatever happened to:

Whoopie Camp
Kokopeli
Lobotomy (I know they closed, but what happened?)
Metro 3D
Bullet-Proof Software
Renovation
Real Time Associates
Delphine Software
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Dark Age Iron Savior



Posts: 3148

PostPosted: Tue Aug 08, 2006 10:42 pm    Post subject:

j_factor wrote:
Delphine Software


Oh man, poor Delphine Software.

http://en.wikipedia.org/wiki/Delphine_Software_International

Basically, they're dead as dust, with the last thing to show for their work being that Flashback Legends (GBA) alpha floating around on the net.

I was planning to try and get contact several of them about FL, since I'm a considerable fan of Flashback. However, the more homepages I found for former staff members, the more I got depressed by the poor luck these people had. I ultimately decided that I didn't want to dredge up any bad memories for them.

Then again, maybe they'd feel nice if somebody contacted them and showed that they still cared....and perhaps one of them could put me in contact with Paul Cuisset, who was the real brains behind Delphine (or so it seems).

Those other names got me thinking, I kinda of enjoy this detective work...maybe I'll obsess over those tomorrow.
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colour_thief



Posts: 116

PostPosted: Wed Aug 09, 2006 12:17 am    Post subject:

j_factor wrote:
Bullet-Proof Software


I'm not sure exactly what happened to Bullet Proof Software... it may technically still exist in some form as the brand was used as recently as the Dreamcast. But Henk Rogers, the man behind the company, moved from Japan to San Francisco and then Hawaii to start a new company: Blue Planet Software. The new BPS made The New Tetris and Tetris Worlds, but nothing since then as far as I know. Henk Rogers also started Blue Lava Wireless which made some shitty cellphone games. Which he then sold for 137 million dollars.

These days all he really does is troll message boards while preventing the Tetris Grand Master series from achieving its full potential. I'm not sure what you miss about the company, as it was rarely original. Though that doesn't stop Henk from claiming Miyamoto stole his ideas...

Have you spoken to Miyamoto about that and Zelda?

HR: Well, he’s a good friend. But no, we don’t specifically talk about RPGs. We talk about games in general and the philosophy behind them. The problem is, if you say something game specific, then there is the problem of, ‘Oh, you got that idea from me’, or vice versa. He’s a very simple guy – his reward for Mario is that he doesn’t have to wear neckties.


You should really read the whole interview if you're interested.
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Szczepaniak



Posts: 815

PostPosted: Wed Aug 09, 2006 1:34 am    Post subject:

Dark Age Iron Savior wrote:
j_factor wrote:
Delphine Software


Oh man, poor Delphine Software.

http://en.wikipedia.org/wiki/Delphine_Software_International

Basically, they're dead as dust, with the last thing to show for their work being that Flashback Legends (GBA) alpha floating around on the net.

I was planning to try and get contact several of them about FL, since I'm a considerable fan of Flashback. However, the more homepages I found for former staff members, the more I got depressed by the poor luck these people had. I ultimately decided that I didn't want to dredge up any bad memories for them.

Then again, maybe they'd feel nice if somebody contacted them and showed that they still cared....and perhaps one of them could put me in contact with Paul Cuisset, who was the real brains behind Delphine (or so it seems).

Those other names got me thinking, I kinda of enjoy this detective work...maybe I'll obsess over those tomorrow.


Yeah, I've got Flashback Legends too. I was thinking of doing an article about it (as part of our "Whatever Happened to" series on unreleased games), but thinking about their sad demise (and what you've just said), I was thinking maybe I should do a full feature on the company, with a seperate two page article on FL?

What do you think DAIS?

Did you find any good leads I can nab off you? Actually, thinking about it, an (ex) colleague of mine interviewed them for an EDGE article on Flashback. Might be time I got back in touch with the guy.

EDIT:
Thanks Luvcraft, for the answer.
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NeoZeedeater



Posts: 27

PostPosted: Wed Aug 09, 2006 8:31 am    Post subject:

I think I read something about Whoopie Camp being absorbed into Sony but I don't know if it's true.

Kokopeli was part of THQ. They seemed like just a label to me as they didn't develop games. My guess is that THQ didn't feel the need to use that name anymore.

Metro 3D still exists - http://www.m3deurope.com/

Renovation was a US Branch of Telenet. They closed it when they exited the Western market.

Realtime Associates still exists - http://www.rtassoc.com/
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Dark Age Iron Savior



Posts: 3148

PostPosted: Wed Aug 09, 2006 1:17 pm    Post subject:

j_factor wrote:
Lobotomy (I know they closed, but what happened?)


http://curmudgeongamer.com/article.php?story=20021008212903265
From Ezra Dreisbach, their main 3D guy: "I did do some work on the PSX later. After Saturn Quake was done I did a quick port of it to the PSX. Lobotomy was really hurting for cash at that point, and I hoped that we could get some publisher to sign us up to do PSX Quake. But for some reason, we couldn't get anyone to go for it. Lobotomy folded soon after."

An amusing find on the side: http://www.ukresistance.co.uk/saturn/ukrvs1.htm

Szczepaniak wrote:
Yeah, I've got Flashback Legends too. I was thinking of doing an article about it (as part of our "Whatever Happened to" series on unreleased games), but thinking about their sad demise (and what you've just said), I was thinking maybe I should do a full feature on the company, with a seperate two page article on FL?

What do you think DAIS?

Did you find any good leads I can nab off you? Actually, thinking about it, an (ex) colleague of mine interviewed them for an EDGE article on Flashback. Might be time I got back in touch with the guy.


That could be quite a good article - a clear overview of what they've done and how it did would be nice, if only to reinforce what a punch to the stomach Shaq Fu was. If you can get two pages out of Flashback Legends without most of it being speculation of the alpha, though, I'd be quite impressed. A blurb on the story would be good too (since I don't speak french, heh).

I act like I'm some super sleuth, but the only leads I have are three webpages from former staff members easily found via Google:

Thierry Levastre - http://www.bozo3000.free.fr/ (Shaq Fu 2? :( )
Denis Mercier - http://www.denisland.com/
Alain Ramon (I think) - http://ramal.free.fr/home_en.htm

As you can see, it's been a while since those were updated, but it's possible the email addresses are still active. And a few more of the former company members might have webpages. I'm too tired right now to find out.
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Crazy Bacon Lips



Posts: 783

PostPosted: Thu Aug 10, 2006 1:32 pm    Post subject:

Is there any difference between the US version and the Japanese version of Guardian Heroes that would justify a $60 disparity between the two?
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