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professor_scissors
Posts: 1033
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Posted: Fri Jun 16, 2006 4:59 pm Post subject: |
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The ERROR in the hallway is intentionall. Killbot Goes to the Store isn't buggy, but Killbot is.
And yes, there are ten obtainiable points. The hardest one is for killing the BLUE HUMAN. |
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Lobst
Posts: 96
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Posted: Fri Jun 16, 2006 6:11 pm Post subject: |
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| Intentionally Wrong, I know you're probably trying right this second, but if you could put out your game soon I'd really like to take a crack at it. |
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Baines
Posts: 906
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Posted: Fri Jun 16, 2006 7:16 pm Post subject: |
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professor_scissors wrote:
The ERROR in the hallway is intentionall. Killbot Goes to the Store isn't buggy, but Killbot is.
And yes, there are ten obtainiable points. The hardest one is for killing the BLUE HUMAN.
Didn't have any problem getting the point for BLUE HUMAN, but have no clue what I'm missing. |
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professor_scissors
Posts: 1033
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Posted: Fri Jun 16, 2006 7:30 pm Post subject: |
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Baines wrote:
professor_scissors wrote:
The ERROR in the hallway is intentionall. Killbot Goes to the Store isn't buggy, but Killbot is.
And yes, there are ten obtainiable points. The hardest one is for killing the BLUE HUMAN.
Didn't have any problem getting the point for BLUE HUMAN, but have no clue what I'm missing.
ATTACK BED |
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Mr. Business
Posts: 1530
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Posted: Fri Jun 16, 2006 8:32 pm Post subject: |
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| professor, I did that and I still don't have ten points. |
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professor_scissors
Posts: 1033
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Posted: Fri Jun 16, 2006 9:31 pm Post subject: |
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| Did you kill the FEMALE HUMAN? Certain conditions must be met for her to appear. |
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Baines
Posts: 906
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Posted: Fri Jun 16, 2006 10:22 pm Post subject: |
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| Your spoiler text was my last point. Since you get another point immediately afterwards, I didn't really think about that option (particularly with the message.) |
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Nana Komatsu
Posts: 697
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Posted: Mon Jun 19, 2006 8:16 pm Post subject: |
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Has someone won this yet?
Otherwise I can throw my entry together. I'm gonig to be without a TV, bed or internet connection for the next two weeks in my new apartment and I have nothing better to do than sit around and write IF. |
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dark steve
Posts: 3002
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Posted: Mon Jun 19, 2006 8:17 pm Post subject: |
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| We're in permanent stall. Go for it. |
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Sawtooth
Posts: 2350
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Posted: Mon Jun 19, 2006 8:58 pm Post subject: |
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permanent stall, eh? I scrapped my old entry and started anew last weekend on a long car trip through the wilds of northern wisconsin.
So.... maybe I'm back in! But I'm starting a full-time job tomorrow so :( |
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Nana Komatsu
Posts: 697
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Posted: Mon Jun 19, 2006 11:31 pm Post subject: |
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Wait, what part of northern wisconsin or were you travelling to/from minnesota or the UP?
Also, I lied, I'm stealing internet from one of my neighbors assuming he doesn't figure out but I'll still get started on my entry. TANOSHIMI |
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Monthenor
Posts: 455
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Posted: Tue Jun 20, 2006 6:58 am Post subject: |
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Sawtooth wrote:
permanent stall, eh? I scrapped my old entry and started anew last weekend on a long car trip through the wilds of northern wisconsin.
So.... maybe I'm back in! But I'm starting a full-time job tomorrow so :(
There is something soothing about driving through Wisconsin that makes it perfect for IF. My trip went right up and down the banks of the Mississippi for a couple hours, it was magic. |
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Harveyjames
Posts: 196
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Posted: Thu Jun 29, 2006 3:55 pm Post subject: |
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| Robot Gardener is not happening for me. It's pretty, but I'm stuck. I have the can and sticks and my other ability, and I've found the linoleum. What do I do? I might be past hints here, I kind of just want someone to tell me. Especially if the solution turns out to be something like 'you have to examine the watering can thirty times'. |
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dark steve
Posts: 3002
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Posted: Thu Jun 29, 2006 4:00 pm Post subject: |
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Don't worry, it's not that kind of game.
Examine everything. The game is more robust in that respect than it first appears to be.
game ruining spoiler: have you figured out what the flashing light is on top of the hill? |
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Harveyjames
Posts: 196
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Posted: Thu Jun 29, 2006 5:34 pm Post subject: |
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£$%$%!!!
Spoilers:
I must have typed 'examine sky' a million times out of desperation over the course of playing this game, and the game just said 'you can't see any such thing'. I just figured 'well, this is obviously not a game that lets you look at the sky' and moved on, eventually. It's not entirely logical that you can only look at the sky when you're on the hilltop.
EDIT: Finished. man, that was obtuse! Working out what the disc actually was was a nice moment, though, since it meant both the solution and the robot's eventual fate popped into my head simultaneously. You're forced to carry out the solution even though you know what the consequences will be. Very sad. |
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Harveyjames
Posts: 196
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Posted: Fri Jun 30, 2006 6:28 am Post subject: |
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The whole portable doors concept in Something Terrible was incredibly clever, by the way. I can't believe I've never seen that before! You know if Nintendo had thought of that it'd be in every Zelda game.
If I'm not mistaken, the writing in the book is a string of 4 HTML colour codes, right? Do these have any significance ?
I spend ages poring over the map I'd made of the level, expecting the solution to be some kind of incredibly convoluted logic puzzle. I think I found just about every single instance of solid rock in the game. I don't think I'd have found the solution without the clues offered on this forum, and even then it was kind of a guess. Does the word potable mean 'edible' in America? It's not something I'd ever heard of .
Killbot was pretty funny, too. |
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Monthenor
Posts: 455
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Posted: Fri Jun 30, 2006 10:08 am Post subject: |
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Harveyjames wrote:
If I'm not mistaken, the writing in the book is a string of 4 HTML colour codes, right? Do these have any significance ?
Really? I just pounded at the keyboard semi-randomly, made it look like hex. I suppose I should see if I inadvertantly wrote actual topical humor.
Furthermore, Harveyjames wrote:
I don't think I'd have found the solution without the clues offered on this forum, and even then it was kind of a guess...It's not something I'd ever heard of[/color].
Word of the day. This 'intentional typo' was my way of bringing the game off the screen and into the player's head...really, how many times have we tolerated Engrish/typos and thought nothing of it?
I should ask while I'm here: did anyone playing Something Terrible find the "relaxing" ending, or are you all just going straight to Jerry? |
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