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exodus



Posts: 385

PostPosted: Tue Sep 05, 2006 12:29 am    Post subject: Virginia

http://www.insertcredit.com/features/virginia/index.html


internet!
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108



Posts: 2600

PostPosted: Tue Sep 05, 2006 12:54 am    Post subject:

kumar you hated burnout: legends, too?

;_;

my brother
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exodus



Posts: 385

PostPosted: Tue Sep 05, 2006 12:59 am    Post subject:

uho

I just noticed the sig/avatar thing.

I remember those!
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108



Posts: 2600

PostPosted: Tue Sep 05, 2006 1:06 am    Post subject:

i bet you do!!

i wish i had my macbook already so i could scale them down without making them look all wobbly.

hey, how much memory you got on your camera? how good is the video? can you send me a sample video of something, anything to my IC mail?
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exodus



Posts: 385

PostPosted: Tue Sep 05, 2006 1:19 am    Post subject:

www.insertcredit.com/toad/P1000409.MOV

that's zoomed in all the way, too.

I have more interesting videos, but why show those?

One thing is that the videos tend to be quite large, at that quality. there is a lower quality setting though, and it doesn't have to be all widescreen awesome either.

note: that video won't actually be uploaded for like another 15 minutes or something.

as an idea, that video's 60 megs and 36 seconds long. I have a 2 gig memory stick, so if you do some math, you'll...find...something out. now I sleep.

[edit]
ok, maybe it's going to take more like 40 minutes. WOOH, my connection is just BLAZING today.

Like a hedgehog!
that's white!

[edit2]
video is up, let me know when you've got it, so I can delete.
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Persona-sama



Posts: 1145

PostPosted: Tue Sep 05, 2006 1:32 am    Post subject:

I enjoyed this one line more than I really should have:
After picking up another journalist, a bearded gentleman who’d flown out from Oregon for the tour (sadly he later died of dysentery on the trail back), we are allowed, before the rest of the journalists arrive, an extra special, ‘early arrivers’ tour of the National Air and Space Museum’s Steven F. Udvar-Hazy Center.
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Cacophanus



Posts: 28

PostPosted: Tue Sep 05, 2006 3:04 am    Post subject:

This piece didn't bring it alive for me.
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aerisdead



Posts: 556

PostPosted: Tue Sep 05, 2006 6:02 am    Post subject:

Moh!
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James



Posts: 1735

PostPosted: Tue Sep 05, 2006 3:34 pm    Post subject:

Matthew you'll never make it if you don't chase the staff of Edge magazine in and out of alternating opposing hotel rooms armed with a knife while an increasing number of madcap non-sequiter characters join in the fun (and some whacky chase music is playing)

GO FOR IT, MAN
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exodus



Posts: 385

PostPosted: Tue Sep 05, 2006 3:40 pm    Post subject:

you're probably referring to 'yackety sax,' song-wise
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aerisdead



Posts: 556

PostPosted: Tue Sep 05, 2006 5:11 pm    Post subject:

;_;
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aderack



Posts: 5018

PostPosted: Tue Sep 05, 2006 5:13 pm    Post subject:



This should instead say "TEMPURA".
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exodus



Posts: 385

PostPosted: Tue Sep 05, 2006 5:31 pm    Post subject:

you'd need some kind of time machine to make that happen!
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aderack



Posts: 5018

PostPosted: Tue Sep 05, 2006 6:51 pm    Post subject:

I always wanted a thing called tuna sashimi!
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newave



Posts: 616

PostPosted: Tue Sep 05, 2006 7:22 pm    Post subject:

I never got to play old school DOS MSFS but i did play lots of Chuck Yeager's Advanced Flight Trainer which had even more primitive graphics.


Seeing all these old shitty virtual reality simulators that these government facilities still run as "state of the art" reminds me of a time when a bunch of artists were given lots of grant money to make really jankey VR art......ah the mid to late 90s...
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thecalamitouskid



Posts: 117

PostPosted: Wed Sep 06, 2006 8:56 pm    Post subject:

I believe NASA and such companies use old (archaic even) software because newer software supposedly just has too many bugs in it to make it within the borders of what they want: a simulation, usually, of real life physics.

And the doctor game. I would suspect that they made if difficult because you don't want to be going into an operation needing guidance or "the manual (Med School?)" on hand at the very moment you try to complete the task. *editted for the realization that some may confuse what I'm talking about with actual games and not medical training tools*

I understand the need for technology out of games to flourish, but perhaps they are looking at different key features in the "game" than us gamers. By the way, how fast were you going in the car when you hit the grass and slid out? I am just wondering because I've gone from ground to air to grass at something like 50 mph and it's a lot more shocking than you think. In fact, most reactions are a lot grander than many games portray, I mean you could do damage to a car going 3 miles per hour, damage you wouldn't see in a game.

I'm not panning the article or anything, I only got up to CH7 so far haha! But yes, these are just some of my thoughts
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Shapermc



Posts: 2450

PostPosted: Thu Sep 07, 2006 7:39 am    Post subject:

I thought the doublespeak reference before you said it. I actually had to re-read this over a few times to make sure it was saying what I thought it was. Some stuff that happens here is pretty creepy and quite serious.

That aside the comparison between Trauma Center and Medical Simulator 2000 is very apt. I had the opportunity shortly after the game was released to have my brother in-law play the game. He is a medical student and had messed with similar training items. He was very intrigued with the game and played it for most of the weekend. He claimed that it would actually be really good if more serious and actually applied to a real-life training setting. It would also be cheaper to buy with a DS than most of his medical books. As it stood the situations were far too ridiculous and the emphasis on speed over accuracy (although I argued this to an extent) isn’t optimal for a medical student.

I am going to send him a link to this story (I will probably jump straight to the medical game section just because he probably won’t read anything that is a tangent to the medical side of things) because he still brings the game up from time to time. He almost bought a DS for it back then and I have debated getting him one for a gift, perhaps this will spur him further. After all, you’re the authority.
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