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Takashi



Posts: 820

PostPosted: Thu Jul 28, 2005 6:27 pm    Post subject:

Speaking of music, can anyone identify [url=http://www.blindado-massive.net/pixeis/MP3/Sega%20Superstars%20OST%20-%20Sonic%20-%20Can't%20Hold%20on%20Mutch%20Longer.mp3]this one[/url]? It's from the Sonic Minigame, and given none of the music is original (except [url=http://www.blindado-massive.net/pixeis/MP3/Sega%20Superstars%20OST%20-%20Theme%20Song%20-%20Superstars!%20(ext%20ver).mp3]this[/url]) I'm guessing it's from SA2 or something.
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extralife



Posts: 3316

PostPosted: Thu Jul 28, 2005 6:30 pm    Post subject:

108 wrote:
I liked the Sonic Adventure soundtrack better when they called it "The generic guitar music that plays in any Tokyo supermarket after six PM."

Yeah.


BUT YOU HAD NEVER BEEN IN A TOKYO SUPERMARKET BEFORE SONIC ADVENTURE CAME OUT!

?
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Dark Age Iron Savior



Posts: 3148

PostPosted: Thu Jul 28, 2005 6:36 pm    Post subject:

Takashi wrote:
Speaking of music, can anyone identify [url=http://www.blindado-massive.net/pixeis/MP3/Sega%20Superstars%20OST%20-%20Sonic%20-%20Can't%20Hold%20on%20Mutch%20Longer.mp3]this one[/url]? It's from the Sonic Minigame, and given none of the music is original (except [url=http://www.blindado-massive.net/pixeis/MP3/Sega%20Superstars%20OST%20-%20Theme%20Song%20-%20Superstars!%20(ext%20ver).mp3]this[/url]) I'm guessing it's from SA2 or something.


That seems to be the opening edit of "Open Your Heart", the main vocal theme from the original Sonic Adventure.

EDIT: Clarillalification! I think it's an edit of an edit.....it seems to be taken from the first track of Sonic Adventure, starting at 1:07. The song is called "Introduction ... Featuring Open Your Heart". You can find both this opening edit and the full version at http://www.segaxtreme.net/ (Sega Soundtracks --> Sega Dreamcast --> Sonic Adventure CD 1).

GOOGLE!

also what kind of loser owns the PC version of MGS2?!?!
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Takashi



Posts: 820

PostPosted: Thu Jul 28, 2005 6:53 pm    Post subject:

Dark Age Iron Savior wrote:
That seems to be the opening edit of "Open Your Heart", the main vocal theme from the original Sonic Adventure.

Fiddles. Seems like you are right. So, yeah, I never played Sonic Adventure.

Dark Age Iron Savior wrote:
Also what kind of loser owns the PC version of MGS2?!?!
The 108th copy, you mean? Personally I belive my open forum directory has some items much more ludicrous.
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George



Posts: 1656

PostPosted: Thu Jul 28, 2005 6:59 pm    Post subject:

extralife wrote:
Persona-sama wrote:
Sonic Adventure 2 can be broken down in the following way:

Hero Side - Saturday morning kids cartoon + kickass music
Dark Side - WB Teenage Drama
End Story - WB Teenage Drama ON PRIME TIME! + more kickass music


FIXED


SA 2's soundtrack has moments of brilliance, but it's got too many god awful pieces to be half as good as SA 1's soundtrack. The remix of Sonic's theme, one of my favorite songs ever, in SA 2 is abhorrent. And the rap and R&B songs started to get extremely annoying - it was much nicer when Knuckles only got one rap.
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Dark Age Iron Savior



Posts: 3148

PostPosted: Thu Jul 28, 2005 7:00 pm    Post subject:

Takashi wrote:

That is the most delicious looking Zen garden ever. It also gives me Hanjuku Hero vibes.
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Ashura



Posts: 735

PostPosted: Sat Jul 30, 2005 12:17 pm    Post subject:

aderack wrote:
Sonic-R is a Saturn game with a redbook soundtrack, so it can't be that big either. Probably about the same size, with a soundtrack that will compress to about the same size.


If they're porting a Saturn game, it's most likely a port of the PC Version. As they did with Panzer Dragoon. Not that this makes much difference. The game was still under.. pretty much, a CD.

Though, also remember they're jamming all sort of other shit on there. Images, sound files, and videos. Probably all the cool Sonic Jam stuff which wasn't on the Mega Collection. I'm pretty sure the full resolution Sonic CD videos will be on there since they didn't throw them on the PS2 and Xbox versions of MC+. Or at least I hope they are.

So pretty much we're trading a second soundtrack for ... extras we've seen before.

I could see the space issue MAYBE being a problem on the GC version, but the PS2 one and XBOX one is AT LEAST 4 gigs. But, hm.

Here's another thought-> Maybe they're looking toward the next 'collection' release. They have Knuckles Chaotix and SegaSonic the Arcade to put on there. Maybe they'll also put 'Sonic CD US REV' on the Japanese version and 'Sonic CD JP REV' on the US one.

Generally a lot of the time these things come down to music rights and stuff. Sega of America probably stands to make more money off the US Music than Japan does. This is why, like, on Fox KIDS, back in the day, Saban would replace the Japanese music with their own music. Saban would make all of the money off of the music licensing, especially in other countries, because it would be their music and not the original publisher's.

Back to Gems. I hope the emulation is pretty decent on Gems. I found the GC version's emulation horrible. In Sonic 2, I managed to get Sonic stuck between two bumpers in Metropolis, and had to wait until I timed out and died. In Death Egg, I managed to kill Metal Sonic so fast that, uh, he glitched out of memory and I, again, had to wait until time was up- But, then the entire emulation FROZE UP at like 8:30. Mind you, I could still EXIT back to the menu, but... anyway, it was just bad.
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Ashura



Posts: 735

PostPosted: Sat Jul 30, 2005 12:22 pm    Post subject:

PepsimanVsJoe wrote:
I remember in Sonic Jam some of the pictures in the art gallery. I mean Sonic making a rainbow appear out of his hand..Tails watching Sonic through the window during Christmas(Sonic was reading a book with his legs crossed like a woman).


Most of that's available here-

http://www.wordpainter.net/sonic/files/Official%20Artwork/1024X768/

It's also on the Sonic 3 & Knuckles PC Collection if you want the 'official' source of all that stuff.
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RobotRocker



Posts: 297

PostPosted: Sat Jul 30, 2005 2:01 pm    Post subject:

Dark Age Iron Savior wrote:
Clarillalification! I think it's an edit of an edit.....it seems to be taken from the first track of Sonic Adventure, starting at 1:07. The song is called "Introduction ... Featuring Open Your Heart". You can find both this opening edit and the full version at http://www.segaxtreme.net/ (Sega Soundtracks --> Sega Dreamcast --> Sonic Adventure CD 1).


Oh man. You win life for that site. MSR soundtrack for the Flawless victory.

Speaking of that. I always thought that Sega should have taken another chance with a British studio. Sonic 3D pretty much was ass, but Sonic R rocked the house. I would of thought Bizzare could do an excellent Sonic game. A slightly cut down MSR engine with bits of the Fur Fighters engine running at 60fps would have been a treat and possible on the DC.
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Swimmy



Posts: 147

PostPosted: Tue Aug 16, 2005 8:24 am    Post subject:

Update!

Both tracks are included in both GC and PS2 versions, they're just not really selectable.

Thanks, Sonic Team! A hearty FUCK YOU to you, too!

(Edit: or maybe GC's doesn't. I'm confused.)
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Teflon



Posts: 286

PostPosted: Tue Aug 16, 2005 8:28 am    Post subject:

Oh for fuck's sake! Are they having weird licensing problems with it or something?
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Professor Hector



Posts: 55

PostPosted: Tue Aug 16, 2005 8:34 am    Post subject:

Sonic CD is a port of the PC version? That doesn't bode well.

Since both soundtracks are stored on the PS2 version, I wonder if this means Bare Knuckle I-III will be present but simply inaccessible on the US copies of the game?

(Paging Jack Thompson!)
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Rya.Reisender



Posts: 985

PostPosted: Tue Aug 16, 2005 8:51 am    Post subject:

Sonic CD = Sonic PC
The soundtrack differs on different continents, though.

Oh and I love the Sonic Team, but mainly not because of Sonic Titles. They made Puyo Puyo-type and Shining-type games, too.
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dessgeega



Posts: 3317

PostPosted: Tue Aug 16, 2005 10:48 am    Post subject:

and chu chu rocket.

don't forget chu chu rocket.
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winkerwanker



Posts: 2414

PostPosted: Tue Aug 16, 2005 11:59 am    Post subject:

obligatory C&W NiGHTS post.
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Legal Step



Posts: 1030

PostPosted: Tue Aug 16, 2005 12:00 pm    Post subject:

Sup winker
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winkerwanker



Posts: 2414

PostPosted: Tue Aug 16, 2005 12:12 pm    Post subject:

Not much Step. I am nearly finished Pokemon Colosseum and have a National Dex of 287. bitch


hi tim
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Legal Step



Posts: 1030

PostPosted: Tue Aug 16, 2005 12:17 pm    Post subject:

Have you traded your Colosseum pokes into Leaf Green yet? I need to get back to that game...I think I'm still stuck though.
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winkerwanker



Posts: 2414

PostPosted: Tue Aug 16, 2005 12:20 pm    Post subject:

Not yet. I was distracted by Dynasty Warriors 4 coop and SF2.
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DaleNixon



Posts: 766

PostPosted: Tue Aug 16, 2005 1:20 pm    Post subject:

You people make me want to try pokemon.
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shnozlak



Posts: 704

PostPosted: Tue Aug 16, 2005 2:02 pm    Post subject:

Your avitar makes me want to club a panda.

Chuchu rocket was amazing. they need to release that on DS like, for serious.
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aderack



Posts: 5018

PostPosted: Tue Aug 16, 2005 2:17 pm    Post subject:

Teflon wrote:
Oh for fuck's sake! Are they having weird licensing problems with it or something?

Didn't you read the interview? It's because there isn't room on the disc to allow you to choose your soundtrack.
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Phoenix Rie



Posts: 111

PostPosted: Tue Aug 16, 2005 2:18 pm    Post subject:

Rya.Reisender wrote:
Sonic CD = Sonic PC

Oh and I love the Sonic Team, but mainly not because of Sonic Titles. They made Puyo Puyo-type and Shining-type games, too.


Careful with that one. Sonic Team (AM8) and Team Sonic (Sonic Co.) are NOT the same. Team Sonic was responsible for the Shining games under the supervision of Hiroyuki & Shugo Takahashi with some help from Climax on the early games. They've split from SEGA and now develop under the Camelot banner exclusively.
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Rya.Reisender



Posts: 985

PostPosted: Tue Aug 16, 2005 2:33 pm    Post subject:

That doesn't change that I like all games with the Sonic Team logo. Even if the team changed in the past, for me this logo is a sign that I will like the game for sure.
Besides, I also love the Golden Sun series.

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Phoenix Rie



Posts: 111

PostPosted: Tue Aug 16, 2005 2:51 pm    Post subject:

Rya.Reisender wrote:
That doesn't change that I like all games with the Sonic Team logo. Even if the team changed in the past


Of course not. Just realize that the two teams are completely unrelated staff wise. Furthermore, SEGA hasn't released a proper Shining game in years. As both Tears and Neo are SoJ/Amusement Vision (AM4) releases. Alas, I digress.
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Rya.Reisender



Posts: 985

PostPosted: Tue Aug 16, 2005 2:59 pm    Post subject:

Well okay Shining Soul wasn't the best thing they did. But Shining Tears looks awesome and I would buy it at once if it was released over here.

Also, there is the Shining Force remake for GBA which was done pretty nice, too.
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dessgeega



Posts: 3317

PostPosted: Tue Aug 16, 2005 3:04 pm    Post subject:

Rya.Reisender wrote:
Besides, I also love the Golden Sun series.


is that the gameboy game with twelve gazillion screens of text that you're supposed to read on a tiny screen without skipping even if your bus arrives to wherever you're going because the story is just that much more important than whatever petty business you have to accomplish in your life?

i...don't think i like that game.
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Phoenix Rie



Posts: 111

PostPosted: Tue Aug 16, 2005 3:18 pm    Post subject:

Rya.Reisender wrote:
But Shining Tears looks awesome and I would buy it at once if it was


Save your money, play Y's instead (Or SD2/3 if you're hard-up for co-op). Wake me when Camelot develops a proper sequel or off-shoot. With Salamander handling the design duties of course.
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Rya.Reisender



Posts: 985

PostPosted: Tue Aug 16, 2005 3:18 pm    Post subject:

dessgeega wrote:
Rya.Reisender wrote:
Besides, I also love the Golden Sun series.


is that the gameboy game with twelve gazillion screens of text that you're supposed to read on a tiny screen without skipping even if your bus arrives to wherever you're going because the story is just that much more important than whatever petty business you have to accomplish in your life?

i...don't think i like that game.

Are you telling me the game has too much text?

Please don't say you like Grandia then.
(note: this doesn't mean I'm assuming you like it)

I like the noises it makes when you scroll through the text.


Phoenix Rie wrote:
Rya.Reisender wrote:
But Shining Tears looks awesome and I would buy it at once if it was


Save your money, play Y's instead (Or SD2/3 if you're hard-up for co-op). Wake me when Camelot develops a proper sequel or off-shoot. With Salamander handling the design duties of course.

I saw the Y's video that was once linked to in the news of IC. I don't think it convinces me enough. Besides, the chances that THIS game will be released in Europe are even lower than for Shining Tears.
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dessgeega



Posts: 3317

PostPosted: Tue Aug 16, 2005 3:20 pm    Post subject:

it has too much text for a game designed to be played on a tiny screen on the bus.

it has too much text anyway. the writing in that game is terrible.
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Rya.Reisender



Posts: 985

PostPosted: Tue Aug 16, 2005 3:25 pm    Post subject:

Hm I never had problem with it. The font size is as big as in all other GBA RPGs as far as I noticed it.

I can't really say for sure, because I always play my GBA games with my Game Cube GBA Player(TV Screen). And there I enjoyed GS a lot.
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George



Posts: 1656

PostPosted: Tue Aug 16, 2005 3:27 pm    Post subject:

Yeah, Golden Sun is a generic SNES RPG, with more text, and OMG GREAT GRAPHIX! Definitely one of the most mediocre games on the GBA, it's a shame it got a lot more attention than the actually innovative Megman Battle Network games (although MMBN must have done better in Japan or something, because it got a lot more sequels).
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dark steve



Posts: 3002

PostPosted: Tue Aug 16, 2005 3:34 pm    Post subject:

What's neat about the Golden Sun games is the absurdly huge amount of data stored in the cartridges. The second one's really grotesque, something like 120+ megabits. They're literally NeoGeo sized.
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George



Posts: 1656

PostPosted: Tue Aug 16, 2005 3:36 pm    Post subject:

Fire Emblem 7 and 8 also use full sized GBA carts (128 megabits) . And Neo Geo carts can be many times larger (Garou: MOTW must be 600 megabits or something like that).
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Dark Age Iron Savior



Posts: 3148

PostPosted: Tue Aug 16, 2005 3:42 pm    Post subject:

Rya.Reisender wrote:
Well okay Shining Soul wasn't the best thing they did.


Shining Soul 2 was great though.

It was like Shining Soul was a badly-made bike - it got the basic concepts right, but everything was wrong. It constantly wobbled, you could never balance well on it, all the parts were low quality. Even the bell made people's ears hurt.

And so someone brought this joke of a bike back to the people who designed it, and said "this is not a good bike". And the people who designed it took a good look at it, and they nodded, and they took it into the back of their bike factory and they thought about it for a while.

And during this while, they got rid of some of the people who had made the bike's quality low, and brought in a few people who they thought could help make a better bike. And then they made a better bike.

They wheeled it out of the bike factory, onto the street, into the light of the dawning sun. And it was beautiful. It rode quickly, it rode straight, it rode easily. All the polish they gave it made it sparkle and shine in the sunlight. Even the bell had become a melodious and delightful ring. This was Shining Soul 2, the bike that every child should ride in their childhood!

But......because of the first Shining Soul, the first bike......not as many people ended up riding it as should have. Which is a great shame.

also, Shining Force Neo is apparently very good, and the only people who I've ever heard say anything bad about it are anal-retentive Shining Force fans who haven't played it.

Golden Sun was basically Beyond the Beyond Advance.....which is something most people apparently don't realize. I personally don't think there's that much inherently wrong with it....I just don't enjoy playing it much, and go off to play other things.
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Phoenix Rie



Posts: 111

PostPosted: Tue Aug 16, 2005 4:31 pm    Post subject:

Dark Age Iron Savior wrote:

also, Shining Force Neo is apparently very good, and the only people who I've ever heard say anything bad about it are anal-retentive Shining Force fans who haven't played it.


Yep. It's quite good, better than Tears by a mile. Keep your fingers crossed that SEGA doesn't botch the localization, as the original voice work is particularly strong. Still miss not having an SRPG, but NEO will do in the meantime.
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j_factor



Posts: 272

PostPosted: Tue Aug 16, 2005 10:13 pm    Post subject:

Sonic World was the best envisioning of Sonic in 3D to date.

Also, you know what's awesome? Samba de Amigo.
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Rya.Reisender



Posts: 985

PostPosted: Wed Aug 17, 2005 4:14 am    Post subject:

I was close to buying Shining Soul 2. The reason why I didn't buy it at the end was that I need 2 games in order to play together with someone else and Shining Soul 1 was quite boring when you play it alone.

I heard Shining Force Neo is just not like... well Shining Force. That's why I'm sceptic. You really say it's good? Can someone give some details?
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sethsez



Posts: 1977

PostPosted: Wed Aug 17, 2005 7:52 am    Post subject:

Dark Age Iron Savior wrote:
Golden Sun was basically Beyond the Beyond Advance.....which is something most people apparently don't realize.

I realized it a couple minutes into the first game. I was alawys amazed that the connection never hurt Golden Sun, since BtB was a complete joke.
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Rya.Reisender



Posts: 985

PostPosted: Wed Aug 17, 2005 10:41 am    Post subject:

I never played Beyond the Beyond... never even heard of it until now.
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Mister Toups



Posts: 4943

PostPosted: Tue Jan 10, 2006 2:29 pm    Post subject:

Hey can someone tell me if it's possible to select the japanese soundtrack in the GC version?
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Scratchmonkey



Posts: 2229

PostPosted: Tue Jan 10, 2006 2:30 pm    Post subject:

Of?

And I remember when Beyond the Beyond was a hideously huge big deal that wound up being this hideously huge big joke. I've only managed to play through about 5 hours of it. It's too tedious to even work as an MST3K experience.
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aderack



Posts: 5018

PostPosted: Tue Jan 10, 2006 4:22 pm    Post subject:

Of Sonic CD, I assume.

And: no, if that's what you're asking. There was this great quote where some Sonic Team goon explained that they didn't have both soundtracks because there just wasn't room on the disc, what with all those ROMs on it -- so instead they offer a remixed version of the soundtrack that you can listen to from the menu.

...

Yes.
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Mister Toups



Posts: 4943

PostPosted: Tue Jan 10, 2006 4:25 pm    Post subject:

Yeah but I remember hearing that if you switched region settings or something you could access the japanese soundtrack.

Also, check the first post, buddy.
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aderack



Posts: 5018

PostPosted: Tue Jan 10, 2006 4:29 pm    Post subject:

Mister Toups wrote:
Also, check the first post, buddy.

Aha!

...

Well, it's possible. During the Dreamcast days, Sonic Team was renowned for making all localizations available to every territory, one way or another. So. Someone who has the game can probably check this out.
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Mister Toups



Posts: 4943

PostPosted: Tue Jan 10, 2006 4:31 pm    Post subject:

Well, I have the Gamecube Gems collection.

I played through most of Sonic CD. My overall reaction was "WHAT THE HELL IS THIS BULLSHIT". It's not bad though.
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antitype



Posts: 1148

PostPosted: Tue Jan 10, 2006 7:40 pm    Post subject:

Mister Toups wrote:
Yeah but I remember hearing that if you switched region settings or something you could access the japanese soundtrack.


I think it just has something to do with changing your system's default language, actually, and it can only be done with the PS2 version.

Let's see, I know I read about this somewhere...

Ah-hah: http://www.livejournal.com/community/sega/213445.html

Sonic CD has always been my least favorite of the series, anyway. But I may be a little odd for thinking Sonic & Knuckles is the best one.

Edit: And it looks like someone pointed out the language-switching trick earlier in this thread, which I just now actually read. So ... the long and short of it is: No, there is no way to access the original Sonic CD soundtrack in the GC collection. As far as I know.
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FortNinety



Posts: 4591

PostPosted: Tue Jan 10, 2006 7:46 pm    Post subject:

antitype wrote:
Sonic CD has always been my least favorite of the series, anyway. But I may be a little odd for thinking Sonic & Knuckles is the best one.


No, you're not. I'm not saying its the best, but its a damn fine game in my book.

Isn't that right aderack, hmmm?
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another god



Posts: 1629

PostPosted: Tue Jan 10, 2006 8:36 pm    Post subject:

why do you assholes have to try so hard. just give up. sonic 2 is obviously the best of the series.

note: racing is flawsome.
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WarpZone



Posts: 396

PostPosted: Tue Jan 10, 2006 9:23 pm    Post subject:

So the other day I was talking to my brother about how annoying the 3D Sonic games could be. And he said, you know what, they shouldn't even try anymore. They should just make a Sonic racing game since those are obviously the parts they are best at or at least work in 3D.

So then I walked him over to the computer and showed him Sonic Riders. That was pretty funny.
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