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FocusRambo
Posts: 829
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Posted: Sun Nov 19, 2006 8:12 pm Post subject: The Wii is Dreamcast. |
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Making the thread in Axe so I won't get horrible backlash(?)
I had the untouchable feeling and nostalgia of the Dreamcast as I sat down in my room, playing Trauma Center (Zeldas were all reserved, so, I will get it very soon). Maybe it was the music, but, I'm not sure.
My Wii is now off, in the WiiConnect24 mode deal. The disc slot is glowing blue and now it is brighter, and now it is dimming.
In summation: Feels Dreamcast. |
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mechanori
Posts: 623
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Posted: Sun Nov 19, 2006 8:57 pm Post subject: |
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| I thought everyone agreed that the 360 was the real new Dreamcast feeling next-gen console. |
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dementia_
Posts: 82
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Posted: Sun Nov 19, 2006 9:18 pm Post subject: |
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mechanori wrote:
I thought everyone agreed that the 360 was the real new Dreamcast feeling next-gen console.
Xbox is Sega minus soul. So Xbox is post-2001 Sega? |
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Mister Toups
Posts: 4943
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Posted: Sun Nov 19, 2006 9:23 pm Post subject: |
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dementia_ wrote:
mechanori wrote:
I thought everyone agreed that the 360 was the real new Dreamcast feeling next-gen console.
Xbox is Sega minus soul. So Xbox is post-2001 Sega?
plus competency. |
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mechanori
Posts: 623
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Posted: Sun Nov 19, 2006 9:53 pm Post subject: |
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| I'm glad this issue was resolved. |
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Legal Step
Posts: 1030
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Posted: Mon Nov 20, 2006 9:11 am Post subject: |
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| I'm posting in this thread! |
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Loki Valhalla
Posts: 143
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Posted: Tue Nov 21, 2006 3:17 am Post subject: |
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| the ds is dreamcast |
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aderack
Posts: 5018
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Posted: Tue Nov 21, 2006 3:27 am Post subject: |
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Yeah, the Dreamcast kind of presaged the Wii. In a sense, the Wii is the first system to really follow up on some of the broader ideas that the Dreamcast had to suggest.
Alternatively, I think the Wii is kind of what Sega was trying to get at. If Nintendo had released this instead of the GameCube in 2001... well, probably the market wouldn't have been ready for it.
Still, here it is now. |
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Pijaibros
Posts: 968
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Posted: Tue Nov 21, 2006 8:18 am Post subject: |
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| Any console that debuts in white is elegible for the "Next Dreamcast" title. |
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Rud13
Posts: 3277
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Posted: Tue Nov 21, 2006 8:32 am Post subject: |
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| blowjobs. |
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Ging
Posts: 841
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Posted: Tue Nov 21, 2006 8:43 am Post subject: |
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| Incidentally, "Dreamcast" would have been a pretty fitting name for the wii. |
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stotelheim
Posts: 414
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Posted: Tue Nov 21, 2006 9:05 am Post subject: |
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aderack wrote:
Yeah, the Dreamcast kind of presaged the Wii. In a sense, the Wii is the first system to really follow up on some of the broader ideas that the Dreamcast had to suggest.
Alternatively, I think the Wii is kind of what Sega was trying to get at. If Nintendo had released this instead of the GameCube in 2001... well, probably the market wouldn't have been ready for it.
Still, here it is now.
Oh really? What ideas would that be? I don't really see anything similar besides the color. |
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Maztorre
Posts: 1175
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Posted: Tue Nov 21, 2006 12:27 pm Post subject: |
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The head of Sega of America knew Nintendo were doing shit with motion control and actually expected the Gamecube to launch a motion sensitive controller. This was way way back, and I can't find the exact quote. Gamecube was still under the codename Dolphin and Sega had laucnhed the Dreamcast at that point.
Also stotelheim the Dreamcast made early attempts at much of the concepts Wii integrates successfully. Simpler controller design, integrating a web browser into the system, communication with a handheld device (seen in the Dreamcast VM and the Gamecube, but Wii is the first feasible use of this due to the DS' high installed base and inherent benefit of wireless comms instead of cables). A more obvious element is the Dreamcast's love affair with gimmick controllers which is seen later with the Wii effectively simulating many of Dreamcasts peripherals (lightgun with directional buttons, maracas, fishing rod).
Going further back, the Saturn's analog pad was detachable from its cable. This was intended to be replaceable with a wireless tilt sensing pad for what was known as "Air NiGHTS".
Sega were just too quick to adopt technology before the consumer was ready. |
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Takashi
Posts: 820
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Posted: Tue Nov 21, 2006 1:05 pm Post subject: |
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| Also, preceeded Virtual Console by offering Genesis games online to download for a fee. The implementation was all wrong, but... |
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stotelheim
Posts: 414
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Posted: Tue Nov 21, 2006 1:22 pm Post subject: |
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maz come on don't you try to tell me that the step from the saturn pad to the dreamcast pad was a step down in terms of complexity
But I sort of see your point, but well... Not strongly enough for me to think of it as the logical ancestor of the wii. I mean, the browser is in the PSP and the PS3 as well. |
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aderack
Posts: 5018
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Posted: Tue Nov 21, 2006 3:17 pm Post subject: |
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| Something else -- Simplified controller + VMU = wiimote. It's even got the special expansion slot. All it's missing is the motion control. |
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stotelheim
Posts: 414
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Posted: Tue Nov 21, 2006 3:31 pm Post subject: |
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| Which is, you must admit, a very important part of the wii. |
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aderack
Posts: 5018
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Posted: Tue Nov 21, 2006 3:41 pm Post subject: |
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| Sort of. If you look at it mechanically, instead of conceptually. The motion control isn't really the point of the system; it's just one approach to the problems it's trying to address, and probably not an ideal one. |
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Persona-sama
Posts: 1145
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Posted: Wed Nov 22, 2006 8:50 am Post subject: |
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Also, the Wii controllers seem to have been based off the Samba de Amigo controllers. At least that's what I'm assuming since for a good part of 2001, Miyamoto frequently talked about how much he loved Samba de Amigo.
Also, this has been pushed into the Games forum. |
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brainiac
Posts: 941
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Posted: Wed Nov 22, 2006 1:51 pm Post subject: |
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| guys, mattel hyperscan is the new sega sports black dreamcast. |
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Zeus Cosmos
Posts: 4
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Posted: Wed Nov 22, 2006 4:03 pm Post subject: |
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I doubt it. I could never see anything like Rez or Seaman or Jet Grind Radio coming out for Wii, it just isn't that kind of system.
I think what made the Dreamcast special was all the weird stuff that would come out under the radar. All the fighters, shooters, typing games... The Dreamcast *knew* it was hardcore. The Wii, I'm not sure what it wants to be yet. |
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James
Posts: 1735
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Posted: Wed Nov 22, 2006 4:30 pm Post subject: |
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Counterpointz:
Maztorre wrote:
Simpler controller design
I remember that being talked about at the time. I always thought it was pretty fucking stupid since it cripped standard functionality and lost a full two buttons on the previous design.
Integrating a web browser into the system
Neither the Dreamcast nor the Wii actually have integral software - hell, the Wii Browser isn't actually finished yet. It's not even the second console to go on the www, thanks to PS3 edging in there.
communication with a handheld device (seen in the Dreamcast VM and the Gamecube, but Wii is the first feasible use of this due to the DS' high installed base and inherent benefit of wireless comms instead of cables).
This is actually something Nintendo have been kicking around for a decade - back in 1997 or so I read about a game called "Cabbage" (http://uk.ign64.ign.com/objects/010/010107.html) that intended to be a GB virtual pet you could ferry between the GB and the N64 to interact with and upgrade. Shops were going to sell stuff your little character could use around his house. The concept floored me at the time, but the technology or the will to push it wasn't there. It was also going to make heavy use of the DD drive to store edited data. There's also Pokemon Stadium and the Transfer Pak.
A more obvious element is the Dreamcast's love affair with gimmick controllers which is seen later with the Wii effectively simulating many of Dreamcasts peripherals (lightgun with directional buttons, maracas, fishing rod).
I don't think too much of this is a Dreamcast trait - PS2 has an absolutely ungodly collection of custom controllers, they just look a lot more uniform.
Wii is white, a triumphant comeback and has a similar OS. I'm pretty sure that's why people think of it as Dreamcast. |
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aderack
Posts: 5018
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Posted: Wed Nov 22, 2006 4:33 pm Post subject: |
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| There's also the name issue. |
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James
Posts: 1735
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Posted: Wed Nov 22, 2006 4:34 pm Post subject: |
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| And the expandable controllers thing sort of holds water, but then again, the N64 had 3 different expansions in it's lifetime and that predated Dreamcast. |
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brainiac
Posts: 941
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Posted: Wed Nov 22, 2006 5:10 pm Post subject: |
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aderack wrote:
There's also the name issue.
dwiimcast? |
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antitype
Posts: 1148
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Posted: Wed Nov 22, 2006 5:59 pm Post subject: |
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Zeus Cosmos wrote:
I doubt it. I could never see anything like Rez or Seaman or Jet Grind Radio coming out for Wii, it just isn't that kind of system.
I beg to differ. There has been a lot of talk of a Rez sequel/successor, and Mizuguchi has "stated an interest in developing for the Wii" (follow the links to this interview), so. I mean, he mentions Space Channel 5, too, so maybe he was just being indulgent by stating that he is always "thinking about" them. I really could see it happening, though.
As for Seaman, who knows, but I really thought it was going to be a Wii game when I saw the controller. It'd make a hell of a lot more sense as a Wii game than a PS2 game, and think of all the ways the Wiimote would allow for interaction with it. |
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tacotaskforce
Posts: 571
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Posted: Wed Nov 22, 2006 6:04 pm Post subject: |
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| The PS3 is the new Saturn. |
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skelethulu
Posts: 129
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Posted: Wed Nov 22, 2006 8:41 pm Post subject: |
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| White People. |
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Jeff Garneau
Posts: 1622
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Posted: Wed Nov 22, 2006 9:28 pm Post subject: |
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James wrote:
Integrating a web browser into the system
Neither the Dreamcast nor the Wii actually have integral software - hell, the Wii Browser isn't actually finished yet. It's not even the second console to go on the www, thanks to PS3 edging in there.
totes bullshit. i mean, just because it wasn't in the BIOS (windows ce lol) don't mean shit. it came on a cd that was packed in. the fucking thought was there, man.
also i'm more willing to say the ps3 is the new dreamcast since apparently you can basically run an nes emulator on it out of the box (?). does it actually have that fedora linux bootscreen? referring to this video |
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Waffen
Posts: 1638
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Posted: Wed Nov 22, 2006 10:32 pm Post subject: |
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brainiac wrote:
guys, mattel hyperscan is the new sega sports black dreamcast.
I have the black Dreamcast.
and Wii = Dreamcast?
I guess..... perchance you just haven gone out and bought a brand-new console in a long time?
maybe thats why you're all giddy and throwing shit around like that? |
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alice
Posts: 150
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Posted: Wed Nov 22, 2006 11:01 pm Post subject: |
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Waffen wrote:
brainiac wrote:
guys, mattel hyperscan is the new sega sports black dreamcast.
I have the black Dreamcast.
and Wii = Dreamcast?
I guess..... perchance you just haven gone out and bought a brand-new console in a long time?
maybe thats why you're all giddy and throwing shit around like that?
KKKRamered. |
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aderack
Posts: 5018
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Posted: Thu Nov 23, 2006 12:00 am Post subject: |
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Also (as noted in other thread) it's the first home console launch since 1999 that hasn't been a major fuck-up.
EDIT: Oh, wait. The original Xbox and GameCube weren't that bad at launch, were they? I seem to remember a general lack of interest, more than anything. |
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Mr. Pointy
Posts: 191
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Posted: Thu Nov 23, 2006 3:27 am Post subject: |
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| GC and PS2 were that bad at launch. Xbox had Halo, but was otherwise bad. |
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James
Posts: 1735
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Posted: Thu Nov 23, 2006 3:56 am Post subject: |
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Mr. Pointy wrote:
GC and PS2 were that bad at launch. Xbox had Halo, but was otherwise bad.
Xbox had a really nice launch lineup - JSRF, PGR, and DOA3 which I guess is sorta fun if stupid. JSRF and Halo sold me on the system, so I think the job was a good one.
People forget Dreamcast launched with Pen Pen Tri-Icelon and Godzilla (actually the Godzilla VMU was launched ahead of the console with the American movie), which was a pretty shitty Japanese launch. |
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Mr. Pointy
Posts: 191
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Posted: Thu Nov 23, 2006 4:00 am Post subject: |
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James wrote:
Mr. Pointy wrote:
GC and PS2 were that bad at launch. Xbox had Halo, but was otherwise bad.
Xbox had a really nice launch lineup - JSRF, PGR, and DOA3 which I guess is sorta fun if stupid.
I'd sort of put PGR and DOA3 in the same bracket as Rogue Squadron and Luigi's Mansion - really good games that aren't killer apps. I'd forgotten JSRF was a launch title. |
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Zeus Cosmos
Posts: 4
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Posted: Thu Nov 23, 2006 6:31 pm Post subject: |
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antitype wrote:
I beg to differ. There has been a lot of talk of a Rez sequel/successor, and Mizuguchi has " stated an interest in developing for the Wii" (follow the links to this interview), so. I mean, he mentions Space Channel 5, too, so maybe he was just being indulgent by stating that he is always "thinking about" them. I really could see it happening, though.
As for Seaman, who knows, but I really thought it was going to be a Wii game when I saw the controller. It'd make a hell of a lot more sense as a Wii game than a PS2 game, and think of all the ways the Wiimote would allow for interaction with it.
I'd love to see a Seaman game on a Nintendo system. Not sure about a Rez sequel, though I love the game. Nintendo seems to be aiming for a casual gaming audience here in the US, and I don't see why Mizuguchi would burn his hands trying to sell something like that here. Maybe in Japan? I hope. |
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Toto
Posts: 498
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Posted: Thu Nov 23, 2006 6:38 pm Post subject: |
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| Guys Rez is pretty casual. It's about pretty music and pretty colours, and you can learn the controls quick enough. If it was on the Wii I think it would do well. |
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Maztorre
Posts: 1175
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Posted: Thu Nov 23, 2006 6:55 pm Post subject: |
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| The Wii should be a pretty obvious choice for a rail shooter anyway. |
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FocusRambo
Posts: 829
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Posted: Thu Nov 23, 2006 7:13 pm Post subject: |
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Hey. I was planning on taking this week off of insert credit, to get OPINIONS out of my head.
anyways. I'm just saying it FELT like a Dreamcast. But you guys make good points!
Software-wise, not so much. Perhaps! But, I'm not really seeing it right now.
I will ponder this later. |
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Persona-sama
Posts: 1145
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Posted: Thu Nov 23, 2006 10:39 pm Post subject: |
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Zeus Cosmos wrote:
antitype wrote:
I beg to differ. There has been a lot of talk of a Rez sequel/successor, and Mizuguchi has " stated an interest in developing for the Wii" (follow the links to this interview), so. I mean, he mentions Space Channel 5, too, so maybe he was just being indulgent by stating that he is always "thinking about" them. I really could see it happening, though.
As for Seaman, who knows, but I really thought it was going to be a Wii game when I saw the controller. It'd make a hell of a lot more sense as a Wii game than a PS2 game, and think of all the ways the Wiimote would allow for interaction with it.
I'd love to see a Seaman game on a Nintendo system. Not sure about a Rez sequel, though I love the game. Nintendo seems to be aiming for a casual gaming audience here in the US, and I don't see why Mizuguchi would burn his hands trying to sell something like that here. Maybe in Japan? I hope.
I remember hearing that Seaman was originally going to be developed for the N64 but Miyamoto told Yoot Saito to go develop the game for a stronger console like the Dreamcast. But then they got around to doing something similar with the Hey You, Pikachu! game. |
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eeemmecks
Posts: 124
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Posted: Thu Nov 23, 2006 11:12 pm Post subject: |
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| Ehh most of the recent console launches haven't really been botched, they're just a demonstration of bare contempt and cynicism for the system's intended audience. I guess Nintendo thinks a little more of people than the other companies. |
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Maztorre
Posts: 1175
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Posted: Fri Nov 24, 2006 6:57 am Post subject: |
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| Nintendo kind of has to think of their audience more, seeing as videogames are all they've got, relative to Sony/MS. |
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Silverswordfish
Posts: 64
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Posted: Fri Nov 24, 2006 7:50 am Post subject: |
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So im reading the page and listening to music, when i notice Morrissey is dancing in sync with my music.
/two cents
Oh yeah i was listening to MUSE's "invincible" |
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