 |
B coma Thu Aug 26, 2010 7:39 pm
. . . Read more
B coma Mon Aug 09, 2010 3:57 am
. . . Read more
B coma Wed Aug 04, 2010 11:04 pm
. . . Read more
RT-55J Sat Jul 31, 2010 11:59 pm
So I was playing Kid Icarus the other day, and decided that rather than using the game's (very limited) map function that I would bust out some graph paper and do it myself. It was pretty fun. It turned what would have been mindless wandering and shooting into the unraveling of a veritable knot, thus also giving me a good grasp on the amount of thought the designers put into these levels (verdict: quite a bit, actually).
Also, in the same notebook I found a couple old maps that I made while playing some Metroid 1 hacks. I played through them mainly because (1) I wanted to confirm whether my enjoyment of Metroid 1 stems from (A) the fact that it's a good game or (B) the fact I used a map on my first playthrough and (2) I wanted to have some fun (though . . . Read more
Texican Rude Thu Jul 29, 2010 4:39 pm
Yesterday's Playstation Archives Update was a doozy. Translations in parenthesis where I can provide one.
『SIMPLE1500シリーズ Vol.87 THE 競艇』 (the boatrace)
『SIMPLE1500シリーズ Vol.88 THE ギャル麻雀 LoveSongs アイドルはハイレート』 (Girl Mahjong LoveSongs Idol's with High rate)
『SIMPLE1500シリーズ Vol.90 THE 戦車』 (the tank)
『SIMPLE1500シリーズ Vol.91 THE ギャンブラー』(The gambler)
『elan』
『アングラウォーカー』 (underground walker)
『SuperLite1500シリーズ バトルすごろくハンター』 (dice battle hunter)
『SuperLite1500シリーズ おえかきパズル』 (painter's puzzle)
『SuperLite1500シリーズ カードII』 (card games II)
『聖剣伝説 ~LEGEND OF MANA~』
『ZANAC × ZANAC』
『奏(騒)楽都市OSAKA』 (sou rakutoshi OSAKA)
『おみせde店主』 ( The shop's boss)
The 2 stars of that list are visible in English: Legend of Mana and Zanac X Zanac. I personally haven't played either, but always been intrigued by them.
J-Store has been pretty good about putting up a couple budget titles every two weeks or so. I doubt any of them are worth the time of day, but it's the thought that counts.
The Osaka game looks interesting enough. Can't find any video/screenshots on the internet from a 2 minute search. Despite the . . . Read more
Mr. Apol Sun Jul 25, 2010 2:27 am
Every year there are several Day of Zeux competitions in the Megazeux community. Megazeux, as some of you know, is a text-mode, ANSI graphics game creation system spiritual successor to Tim Sweeney's ZZT.
I've participated in these before, and let me tell you, twenty-four straight hours of game creation can produce some really neat games, or at least some glorious trainwrecks. Each Day of Zeux usually has a nice combination of the two.
The judging results from this summer's competition are as follows:
In 3rd place, #7494: "Immortal Nanomachines", by "diamond <3s club spades" (GreaseMonkey) - 1200/2000
In 2nd place, #22625: "King Yu's Tower", by "';DROP TABLE teams;" (logicow) - 1589/2000
In 1st place, #22677: "immortality", by "Anything is Possible When You Believe" feat "Dragons (Yet again)" (asgromo, Kom) - 1604/2000
SUMMARY DISQUALIFICATIONS
#3656: sick fetish for all things obsolete, by Some Sort of Team (Mr_Alert, . . . Read more
Sollah Sat Jul 17, 2010 4:56 pm
video_game_video_based_on_a_dream_within_a_dream_001.avi
Mr. Apol Fri Jul 09, 2010 6:06 pm
Somewhere under a lost and lonely hill of
grim and foreboding aspect lies a labyrinthine crypt. It is filled with
terrible traps and not a few strange and ferocious monsters to slay
the unwary. It is filled with rich treasures both precious and magical,
but in addition to the aforementioned guardians, there is said to be a
demi-lich who still wards his final haunt (Be warned that tales told
have it that this being possesses powers which make him nearly
undefeatable).
The party has arrived at the site of the demi-lich’s last haunt.
Before them is a low, flat topped hill, about 200 yards wide and 300
yards long. Only ugly weeds, thorns, and briars grow upon the steep
sides and bald lop of the 60' high mound. There are black rocks
upon the top of the hill, and if these are viewed from a height of about
200' or so above the mound, it will be . . . Read more
|
|
 |
|
|