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Podcast Episode #25: Rolling Start

B coma Thu Aug 26, 2010 7:39 pm





Race to the end of this exciting podcast, which is longer than the Nordschleife.

Try to go easy on the car!

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Select Button Podcast 25, ft. boojiboy7, Deets, geinou, Gironika, Schwere Viper, tacotaskforce, and Torumasuta
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Episode #25 Direct Link: Click Here

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If you use iTunes, follow this link to subscribe
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Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/

If you want to inquire about participating in a future show check out the organization thread or feel free to pitch me a private message!
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Podcast Episode #24: Across a Bridge, Through a Room

B coma Mon Aug 09, 2010 3:57 am




DO YOU REMEMBER
A LONG TIME AGO
IN TRANSYLVANIA
THERE WAS A MAN NAMED DRACULA
HE WAS A VAMPIRE
HE SLEPT ALL DAY
AND STEPPED ALL NIGHT
HE HAD A CRAVING FOR
BLOOD

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Select Button Podcast 24, ft. adol, Mr. Apol, ArOne, diplo, ionustron, and a surprise guest
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Episode #24 Direct Link: Click Here

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If you use iTunes, follow this link to subscribe
__________________________________________________

Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/

If you want to inquire about participating in a future show check out the organization thread or feel free to pitch me a private message!
. . . Read more

Podcast Episode #23: Dungeon Crawl

B coma Wed Aug 04, 2010 11:04 pm




Dare to dream, brave warrior, of a most fantastic labyrinth stretching deep below surface of the soil. It is said that marvelous treasure is stored within, awaiting a true hero to retrieve it - but also, grave danger. Word has it that the air in the tomb has been plagued by a most conspicuous evil, and many townsfolk seen entering have not returned since. Only men and women pure of heart and, uh, well.

You'll just get your ass kicked, mostly.

This week's theme is dungeon crawl games. The assembled cast wrestles with personal definitions of the genre while trading anecdotes about games in a largely unforgiving genre. If all else fails we'll get to the bottom of this hobo cave business.
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Select Button Podcast 23, ft. adol,
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Cartography: A Forgotten Skill

RT-55J Sat Jul 31, 2010 11:59 pm

So I was playing Kid Icarus the other day, and decided that rather than using the game's (very limited) map function that I would bust out some graph paper and do it myself. It was pretty fun. It turned what would have been mindless wandering and shooting into the unraveling of a veritable knot, thus also giving me a good grasp on the amount of thought the designers put into these levels (verdict: quite a bit, actually).





Also, in the same notebook I found a couple old maps that I made while playing some Metroid 1 hacks. I played through them mainly because (1) I wanted to confirm whether my enjoyment of Metroid 1 stems from (A) the fact that it's a good game or (B) the fact I used a map on my first playthrough and (2) I wanted to have some fun (though . . . Read more

J-PSN update for July 28 2010

Texican Rude Thu Jul 29, 2010 4:39 pm

Yesterday's Playstation Archives Update was a doozy. Translations in parenthesis where I can provide one.

『SIMPLE1500シリーズ Vol.87 THE 競艇』 (the boatrace)
『SIMPLE1500シリーズ Vol.88 THE ギャル麻雀 LoveSongs アイドルはハイレート』 (Girl Mahjong LoveSongs Idol's with High rate)
『SIMPLE1500シリーズ Vol.90 THE 戦車』 (the tank)
『SIMPLE1500シリーズ Vol.91 THE ギャンブラー』(The gambler)
『elan』
『アングラウォーカー』 (underground walker)
『SuperLite1500シリーズ バトルすごろくハンター』 (dice battle hunter)
『SuperLite1500シリーズ おえかきパズル』 (painter's puzzle)
『SuperLite1500シリーズ カードII』 (card games II)
『聖剣伝説 ~LEGEND OF MANA~』
『ZANAC × ZANAC』
『奏(騒)楽都市OSAKA』 (sou rakutoshi OSAKA)
『おみせde店主』 ( The shop's boss)

The 2 stars of that list are visible in English: Legend of Mana and Zanac X Zanac. I personally haven't played either, but always been intrigued by them.

J-Store has been pretty good about putting up a couple budget titles every two weeks or so. I doubt any of them are worth the time of day, but it's the thought that counts.

The Osaka game looks interesting enough. Can't find any video/screenshots on the internet from a 2 minute search. Despite the . . . Read more

Summer 2010 Dualstream Day of Zeux

Mr. Apol Sun Jul 25, 2010 2:27 am

Every year there are several Day of Zeux competitions in the Megazeux community. Megazeux, as some of you know, is a text-mode, ANSI graphics game creation system spiritual successor to Tim Sweeney's ZZT.

I've participated in these before, and let me tell you, twenty-four straight hours of game creation can produce some really neat games, or at least some glorious trainwrecks. Each Day of Zeux usually has a nice combination of the two.

The judging results from this summer's competition are as follows:



In 3rd place, #7494: "Immortal Nanomachines", by "diamond <3s club spades" (GreaseMonkey) - 1200/2000



In 2nd place, #22625: "King Yu's Tower", by "';DROP TABLE teams;" (logicow) - 1589/2000



In 1st place, #22677: "immortality", by "Anything is Possible When You Believe" feat "Dragons (Yet again)" (asgromo, Kom) - 1604/2000

SUMMARY DISQUALIFICATIONS
#3656: sick fetish for all things obsolete, by Some Sort of Team (Mr_Alert, . . . Read more

sifting through bits of one's youth

diplo Sun Jul 18, 2010 4:15 pm

since i'm moving to boston next month, i've been packing everything up. a couple nights ago, i reviewed two boxes filled to the top with old drawings. i scanned and uploaded the ones that i liked the most/would fit onto my scanner.

here's a ten-page star fox story. condensed version.



dealing out appropriate burns



Star Fox: "Ill Try A BOM"
good thinking, star fox



that didn't work. so what's left?
naturally, the BOOM BAM route.





THE END...?



the sand palace's exterior from a link to the past.



m a r e o & co. chilling during a moment of chaos



as a kid, i didn't watch power rangers or play the games. reason a): my mom thought it would stunt my imagination (that i have so much game-inspired art from my childhood still bothers her a . . . Read more

fountain of dreams

Sollah Sat Jul 17, 2010 4:56 pm



video_game_video_based_on_a_dream_within_a_dream_001.avi

enter the tomb of horrors...

Mr. Apol Fri Jul 09, 2010 6:06 pm



Somewhere under a lost and lonely hill of
grim and foreboding aspect lies a labyrinthine crypt. It is filled with
terrible traps and not a few strange and ferocious monsters to slay
the unwary. It is filled with rich treasures both precious and magical,
but in addition to the aforementioned guardians, there is said to be a
demi-lich who still wards his final haunt (Be warned that tales told
have it that this being possesses powers which make him nearly
undefeatable).



The party has arrived at the site of the demi-lich’s last haunt.
Before them is a low, flat topped hill, about 200 yards wide and 300
yards long. Only ugly weeds, thorns, and briars grow upon the steep
sides and bald lop of the 60' high mound. There are black rocks
upon the top of the hill, and if these are viewed from a height of about
200' or so above the mound, it will be . . . Read more